The Twin combo is simple and elegant, requiring only two cards, and its simplicity is matched only by its versatility. As I mentioned last week, if a card becomes too powerful due to the London Mulligan, this should raise questions about that card’s legality in the format rather shifting blame towards the London Mulligan. The number one combo deck of all time in Extended and Modern is actually a twist on the current, more watered-down Infect archetype – Blazing Infect. It also mulligans poorly, despite needing a lot of the right pieces early on. The great thing about this deck, and one of the things that really gives it a lot of strength, is how well it can grind out in the same way as Kiki-Chord, by fetching what it needs, playing around removal as best it can and simply building a board of 2 and 3 power creatures which, with the aid of a Gavony Township, Anafenza or Voice, will eventually be able to just swing for the win; and all the while you’re afraid of the combo, so you don’t want to use your removal unless forced. Most popularly, it was included in the Birthing Pod lists of two and a half years ago, when Phyrexian mana proved yet again that it’s a silly mechanic and allowed access to a very easy and consistent turn-four infinite combo that was very hard to interact with. Go infinite with cantrips using this enjoyable, C-tier brew using Omniscience. The combo is very effective because not only does it just require any seven lands (as long as two are green) and Scapeshift, but it is actually backed up by counterspells as well. That’s why Wizards took action against Eggs. Through 2018 and most of 2019, Modern had a shorter average game length than it does now, which made a fast combo kill attractive. That strategy has also popped into Modern, thanks to noted brewer Colney Woods. What I do want to talk about is which cards AREN'T on the list. My favorite decks in other formats are Flood of Omniscience combo in Historic, Sultai Vannifar combo in Standard, or Inalla Spellseeker combo in EDH, and there is something viscerally pleasing to me assembling a long multistage combo using nonstop wish effects to chain my library and sideboard. Sheâs a combo aficionado and seasoned aggro deck player, and Standard and Modern are her preferred formats. A discussion of the top 5 Modern combos, past and present, and what you need to know them. It revolves around the idea of “cracking eggs” – sacrificing small one-mana artifacts such as Chromatic Sphere, Elsewhere Flask and Chromatic Star to filter mana and draw cards. You could lose out of absolutely nowhere if you let your shields down for a second, and therein lay the strength of this deck. The true strength of the Twin decks lay mainly in the counterspells, the control suite and the Snapcaster Mage value turns which could happen freely, because the opponent was always terrified to tap out or use resources to stop anything that wasn’t Exarch. It is very possible to win under these conditions, but it’s very grindy and feels more like a bad control deck than any kind of combo. The fact remains, though, that no matter which style of deck, the combo was incredibly consistent, easy to tutor up and had the inevitability factor, as tapping out to further your own game plan could always immediately result in your death out of the blue, as early as turn two. Angry Hermit â¦ It primarily wins by casting a lot of rituals and cantrips, reusing them with Past In Flames, and then Grapeshotting the opponent out of the game. Follow her on Twitter @emmmzyne to join in on the conversation! It’s less of an all-in combo turn and more inevitable, because Primeval Titan is pretty-much-the-end-of-the-game-but-not-quite in most situations, and sometimes the deck needs an extra turn or two to finish, especially if the Titan was hard cast instead of Breached. However, now that Dredge has been put back on the naughty list, and the meta has become more aggro and creature oriented, Grishoalbrand might be well placed to make a comeback. However, the key thing about the Abzan combo is that there are many replaceable pieces, and much like Tron lands, it’s difficult to know if you’re killing the right one at any given time. It was eventually banned out in January 2016, due mainly to the fact that Wizards felt it was too ubiquitous. The introduction of Fatal Push as the new best removal spell created a big shake up in the metagame. After drawing your whole deck, you exile Simian Spirit Guides to cast Lightning Storm, similarly to the win condition in Grishoalbrand, pitching lands two damage at a time to kill your opponent. With the Mythic Championships out of the way until July, everyone’s attention is focused on War of the Spark. Modern has changed. Despite this, I predict Neoform Combo to be played with the current mulligan rule as it’s still playable but it won’t warp the format any time soon.